Reaching for the MVP
Updated: Apr 15
I hope that you all had a great time during the holidays. We took a short break on development but we're back and we're almost ready for the Beta version of "The Last Archero"!
We made a few changes during these days. After testing we realized that the game phase was difficult because sometimes there were not enough special arrows to beat the enemies, or sometimes an enemy weak to a special arrow appears before the special arrow, giving the sensation of "unfair" gameplay and we want to focus primarily on player skills, more than luck.
The main change is that now we decide when and were the special arrows are spawn, in that way, the gameplay is more focused in the hand-eye coordination of the player.
We also made some changes to the world map, and gave every world a different look, so that player can advance progressively. Expect to find different types of enemies according to the terrain and the challenge will increase.
We're still working on some animations. We want that the player has that "success" feeling when a level is completed so we added a small animation when the "next level" button is pressed where the main character moves to the next level automatically. There will be more animations to give this sensation.
We also add the boss for world 4 and it looks fantastic! This boss will test your reaction skills, and also your hand-eye coordination. He have two phases but we wanted to make sure that it was fun but challenging to play.
Stay in touch because we're almost there! if you want to be part of our beta please leave a message and we will contact you.